Research
Research & Data
Data-driven looks at the markets we build in — Steam trends, wishlist dynamics, and what actually moves the needle for indie games.
June 2026
Steam roguelike deckbuilders: what moves wishlists
A data story on 150 of the ~180 roguelike deckbuilders on Steam — the wishlist power-law, the tag myth, the localization trap, and what sets the breakouts apart. With an interactive explorer.
Read the story
June 2026
Steam Next Fest 2026 demo reviews
Our hands-on impressions of the Next Fest demos we played — roguelikes, deckbuilders, and other indies worth your radar.
See the reviews
June 2026
Curator
Steam-curator-style notes on games we think developers should study — breakout mechanics, positioning, and the choices behind the numbers.
Browse the CuratorHave a dataset or question worth digging into? Reach us at [email protected].